Randy Pitchford discusses Duke Nukem Forever 2001 with a Nerdvana Live caller, gives an update on the publishing rights, discusses some future plans, and talks about having reasonable expectations:
Duke Nukem Forever was a huge disappointment for a lot of Duke Nukem fans. However, there was a version that impressed everyone back in 2001. That version of Duke Nukem Forever was powered by Unreal Engine and was meant to be a more serious/dark game. And according to Frederik Schreiber, VP at 3DRealms, that version is 90% complete.
As Frederik Schreiber claimed, this 2001 version packs 14-16 hours of gameplay and it played partly as an RPG in terms of goals. Players basically had Mission Objectives on their HUD and they could activate them, like quests. Furthermore, you also had an inventory with ID badges, keycards, etc.
In Duke Nukem Forever 2001, players meet and save NPCs, solve puzzles, and try and solve the mystery of what’s going on. Then they meet the infected EDF who’s attacking them and the story evolves from there.
Schreiber re-confirmed how dark that version was – at least for 2001 standards. There are scenes with lights going out, flickering in the distance, monster closets, screams in the distance. The game is also said to be very cinematic with rain for the most part and lightning strikes in the distance.
The game also offered players a bike, thus turning at that point into a semi open-world/hub title.
- The bike is probably the most impressive. !z2_l1 you get the bike and the game turns half open world/Hub style
- So you can drive out of vegas, and you get a loading screen.
- Different parts of vegas also have loading screens in between. But you get these missions from NPCs and then solve them (a bit like deus ex)
- Oh.. there’s also a subway in vegas you can take to visit different districts in the city.
Duke Nukem Forever 2001 featured 25-ish levels in single-player and 12 levels in multiplayer (with most of them pretty much done).
In order to prove his claims, Schreiber released the following screenshot of the directory of one of the builds.
According to Schreiber, the new renderer that 3D Realms implemented in 2002 resulted in ‘all the levels turning black and textures having to be recreated with normal maps.’ Those Unreal Engine levels were created with static lighting in mind and everything simply fell apart. As such, 3D Realms decided to scrap its previous work – once again as it did the very same thing with the Quake 2 version of Duke Nukem Forever – and start from the beginning.
Now what’s interesting here is that 3D Realms would like to release this 2001 version of Duke Nukem Forever, however, it appears that this may never happen due to licensing issues. Currently, Gearbox owns the rights of the Duke Nukem IP.
Many thanks to Elisa from Gearbox for providing these for our giveaway!
John Cena is in talks to star in Paramount’s “Duke Nukem” movie, a big-screen version of the long-running video game franchise.
The project is set up at Paramount-based Platinum Dunes, which is operated by Michael Bay, Andrew Form, and Brad Fuller. No director or writer is attached yet.
Duke Nukem first appeared in the 1991 eponymous video game, developed by Apogee Software, as a muscular cigar-chomping man who always wears Ray-Bans and sports a flat-top haircut as he fights aliens to save planet Earth by using enormous physical strength and his expertise in firearms. He’s appeared in 19 video games as the title character, most recently in “Duke Nukem 3D: World Tour.”
Platinum Dunes franchises include “The Purge,” “Ouija,” and “Teenage Mutant Ninja Turtles.” It’s a producer on John Krasinski’s horror movie “A Quiet Place,” opening April 6.
Cena made his name as a WWE star before starting another career as a movie actor more than a decade ago with “The Marine” in 2006. His credits include “12 Rounds,” “Legendary,” “The Reunion,” “Trainwreck,” “Sisters,” “Daddy’s Home,” “Daddy’s Home 2,” and “The Wall,” along with voicing the lead character in the animated comedy “Ferdinand.”
Cena is starring with Hailee Steinfeld in Paramount’s upcoming Transformers prequel “Bumblebee: The Movie,” with Bay producing. He is repped by ICM Partners.
Writes Paul B (a Lord among Loovs):
A brand new 2017 website has been published in the name of the king of first person shooters. DukeMaps.net is now live where you can showcase your talent & hard work for others to appreciate. So don’t forget to add DukeMaps.net to your bookmarks and tell your friends. The foundation has been laid, now it’s up to you to keep it populated with awesome Duke Nukem 3D content. Hail to the king baby!
Writes C Bob “SebabDukeBoss20”:
Abduction 4.0 is an erotic flash game based on Duke Nukem 3D. It plays like a Japanese bishojo game. Ever wondered what the aliens were doing with all those kidnapped women? Find out! Follow Crystal, a naive young secretary who has been abducted by the aliens for their sinister purposes. Guide her as she explores Space Stations, Alien Vessels, and Los Angeles during the alien invasion. There are over 25 endings and loads of Duke Nukem 3D game references and humor to keep you entertained. The game also includes older versions of the flash game.
The Youtube livestream is now available here: https://www.youtube.com/watch?v=6JephRoi3os
*Art by Marty, Voice by Clint B.
** Live Youtube w/ Yatta, TX, Fred, and Randy talking about the FUTURE of Duke, but we intend to talk about Duke Nukem Forever 2001 too!