From legendary video game music composer Lee Jackson, author of Grabbag, the Duke Nukem theme, comes Calibrations, his first foray into retail CD album releases.
We’ve been told that only a few physical copies are available currently, but more will be stocked when they sell out. The album features music from the Duke Nukem 3D: 20th Anniversary World Tour soundtrack as well as a few brand new compositions. Give it a listen!
Sludge Plunge by Mister Sinister – “You’ll be travelling through swamps, caves, small towns and etc. Exciting stuff!”
The Unknown Planet by Maarten – “I got back to the weird & freaky alien planet x64-2 style.”
Mars Donalds by Jolteon – “Aliens has taken over the famous restaurant on mars known as Mars Donalds.”
The Monastery of Darkness by mono20 – “Now the map has a building history over a span of nearly twenty years. Some people seemed to like the old version so I decided to release this update as well.”
For more new releases, check out this section of our forums and search the page for text containing the word “release.” Want your map featured here? Send a message to Yatta on our forums!
The success of jackpot winnings in the casino is always sudden: it is impossible to predict and it is hardly possible to prepare yourself to it. There is only one simple rule: the more often you play, the more likely it is that you may win the jackpot.
The community has managed again to add about 130 MB of additional content to the pack since September 2013. Even though this is impressive, the amount of stuff which is really new and noticable remains modest: There is a Luke Skywalker model for the famous secret in E2L8: Lunar Reactor now, together with a few new textures. Emphasis rather lies on enhanced maphacks support for more custom maps (now powered by a more flexible maphacks system implemented in recent EDuke32 releases), considerable progress regarding Polymer support for textures/models, and updates applied to some secondary models which had visually suffered throughout the years.
Bonus: I met with the 3D Realms team this week before E3. They demo’d Bombshell for me and it looked fun as hell. Left to right: Scott, Fred, Khaled, Yatta, Becky.
To run Duke at up to 1920×1400, first download and install the game from Steam or GOG. Then head to Duke4.net to download the high resolution texture pack. You want the full version, which weighs in at 870 MB as of version 5.3. This high-res texture pack is built on top of an open source port of Duke 3D called EDuke32. Once you’ve downloaded the texture pack, extract it into a new folder.
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Mods? Oh yes, there are mods. ModDB is chock full of them, and there’s a giant repository of maps at Duke4.net. For a listing of maps with more details, there’s also Scent 88. Go to town.
Since mid-2013, I had been working on a pack of Duke3D addons which can be easily run from within the EDuke32 launcher by using the grpinfo feature. The result is a collection of about 60 groupfiles containing about 670 levels, over 1.1 GB of data (uncompressed). It works really easily: It comes as an additional folder (“addons”) which contains all the groupfiles, you add -jaddons to your EDuke32 shortcut and see all the groupfiles in the launcher afterwards.