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Are you getting Duke3D for the Xbox 360 Live Arcade?



Yes

No



Posted by Yatta
Votes: 61 Comments: 0
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»More Duke Nukem 3D Xbox LIVE previews are out!
As promised yesterday, several more previews of Duke Nukem 3D for Xbox LIVE Arcade are out. We're h ...
»Duke Nukem 3D Xbox LIVE Arcade Shacknews Preview
The first of the Duke Nukem 3D previews has hit the web! Available now over at Shacknews is their ...
»Duke Nukem 3D Xbox LIVE Interview
As we announced last week, Duke Nukem 3D is coming for Xbox LIVE Arcade. We're here to tell you tod ...


Date published: Tue, 26 Aug 2008 21:34:37 -0600
Details
Aug
26

Duke4.net Duke3D XBLA GB Scooper STD Bacteria

Category: Console Duke
by Yatta, on Tue Aug 26 2008, 08:37PM
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xbla_std.jpg Using an army of sexually transmitted bacteria which we have trained and tamed for domestic uses, Duke4.net has extracted every nook and cranny George ever spit out about zeh game on zeh official forums. Indeed, he's had much to say about the game outside of those previews various game sites been churning out.

- We're planning an Xbox 360 theme and a couple of gamerpic packs.

- This was a pretty short project, all in all. It was done in 2008.

- People don't really understand how much work [redoing the game's graphics] would be. Duke 3D is a "real" game, meaning that it has a lot of scope and assets, even for an old game. As they stand, Doom and Duke 3D have more content that 99% of XBLA games.  The Bionic Commando remake is fantastic but that was probably a 20 man team on that game for a year. We had 3-4 people on this for 6 months and still managed to add a tremendous amount of cool features.

There's no way we could have updated 5000 textures or turned things into a real 3D engine.

- You can chat during the match. Taunt away, or talk to your buddies "I have the blue key", or "At the Battlelord - will wait for backup."


[ Read the rest... ]


Comments: 0
Aug
26

Duke3D XBLA Covarge, DNF for 360 Hinted

Category: Console Duke
by Yatta, on Tue Aug 26 2008, 04:09PM
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TeamXbox and OXM Online have both put up their own previews of Duke3D for the 360. That means more quotes from George, more screenshots, and more gameplay video. So check them out!

Broussard: We saw [Duke3D on XBLA] as an opportunity to learn the 360 on a smaller project. Doing all the work for leaderboards, multiplayer, TCR compliance, etc. translates directly into Duke Nukem Forever.


We've been told that IGN will have a preview in a couple of hours (as of this writing) as well. My private parts are tingling!

4:30 PM PST Update: Here's the IGN preview, as promised.


Comments: 0
Aug
26

Shacknews Duke3D XBLA Hands-On

Category: Console Duke
by Yatta, on Tue Aug 26 2008, 12:45AM
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duke3d_xbla_logo.jpg


Check it out. They've got a gameplay video as well as brand spankin' new screenshots, some of which show off the new content arriving with the game (multiplayer, concept art, new load/logo/menu screens).

\With online play, speed run replays, achievements and concept art unlocks, Duke 3D XBLA is the best kind of port. At the very least, it's worth a trial--to see what you've missed, or have been missing.


Price and release date are still unknown, but I'm guessing $10-15 on September.


Comments: 0
Aug
25

Duke3D XBLA Interview, DNF "going really well"

Category: Console Duke
by Yatta, on Mon Aug 25 2008, 04:34PM
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TeamXbox has interviewed George about Duke3D on the Xbox Live Arcade. Among various details about the gameplay and mechanics, 3D Realms has released two screenshots of the rewind feature in the game:


George Broussard: We see a lot of old fans who want to play the game again or on a new platform. I’d like to think that we can attract some new fans as well, even with it being a classic game. I’d hope some new players get the game just to co-op or DukeMatch with their buddies. For a game the scale of an XBLA game, we’re pretty proud of the features we were able to put into it. I think it has a lot of value.


Read the full interview here.

Most notably, the interview ends with a question about Duke Nukem Forever:

TeamXbox: Finally, I’d be remiss if I didn’t ask what everyone wants to know...what’s up with Duke Nukem Forever?

George Broussard: It’s going really well. There are several hours of fairly polished game to play. We’re actively testing parts of the game and getting feedback from play testers and things are coming together. It’s fun, it’s in focus, we know what bits are fun and which are not, and it’s just a matter of time now. I’ve probably never been as happy or excited about the game as I am these days.


Comments: 0
Aug
23

Duke Nukem at GC 2008 (Leipzig)

Category: Duke Nukem
by Yatta, on Sat Aug 23 2008, 02:56PM
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NukemDave e-mailed us with very funny video of a real-life Duke Nukem that came to the Games Convention in Germany. If you get tired of him showing off his muscles, skip to 1:47 to hear him utter Duke quotes with a thick German accent and an overall shitty voice.


Comments: 2
Aug
22

Play DukePlus 1.8 on EDuke32

Category: Duke3D
by Yatta, on Fri Aug 22 2008, 06:11PM
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Don't know what DukePlus is? Check out our older news item here. Now check out what happens when you combine DukePlus with the awesome power of the new EDuke32--it's quite vaginal, really:


There are many big changes, many small changes, many additions, and many bug fixes. A clean install is mandatory. That means you delete your old DukePlus folder and anything else DukePlus related (or better yet, start with an empty folder), then extract all the contents of DukePlus18.rar into the folder and make sure your duke3d.grp is in there too.

The documentation is up to date. It is on the website and also included with the package. As before, you can start Duke Plus with the included .bat file (which is different from the old .bat file --CLEAN INSTALL PPL!!) and now you can start it by launching EDuke32.exe and using the new gamedir feature.

The release of DP 1.8 is also the release of the included brand new map by Spiker, Project Zero. And there have been signficant changes to previously released Duke Plus maps, especially Blown Fuses.


Comments: 1
Aug
19

Xbox Live Arcade: Duke3D Tidbits

Category: Console Duke
by Yatta, on Tue Aug 19 2008, 10:56PM
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duke3dxbla.jpg
duke3dxbla.jpg

Here's some information I've learned about the game through the official thread:

- Regarding music, GB says, "We found a better midi instrument file but that was it. The music all in all sounds like the original game if you had a decent sound card back then."

- The game is 75 MB in size (larger than the PC version due to foreign language fonts and "other things."

- Regarding release date, GB says, "We have an official release date now. We can't say anything about it just yet, but will keep you posted as we get near the date."

My personal opinion on the changes/additions of the game in comparison to the PC version: All in all, I don't think there will be any graphical updates except for native 720p support (1280x720 resolution) which I think would be a logical choice. There will be a new online component to the game of course, to allow for Dukematch (deathmatch) over Xbox Live. Online co-op might be a possibliity, but I don't think there will be any other multiplayer modes.

8/21 Update: Confirmed: OXM Dates Original Duke Nukem for XBLA in September

OXM sat down with George Broussard (co-owner of 3D Realms) and he's quoted as saying that XBLA "seemed like the perfect platform [on which to] update and re-release the game." He also states that doing all the work for this XBLA release got them up to speed on all the pieces they'll need to get Duke Nukem Forever certified by Microsoft.

OXM even goes so far as to tease that the game could drop in September.

And if this confirmation's got you interested, consider that this re-release will have 8-player online co-op, recordable (and uploadable) user gameplay clips, Vision camera support for the lobbies, and the ability to rewind time within the single player game. Duke Nukem got a Braid?


8/22 Update: X08: XBLA Duke adds saved films, rewind feature

According to a Microsoft representative at X08 in Toronto, Duke Nukem 3D will include two new features when it releases "sometime in September": a saved film and gameplay rewind feature. As explained by the rep, the rewind function allows players to rewind a portion of the game if they had a particularly enthralling firefight with LARD troops or to undo any major mistakes (e.g. including death). The saved film feature works as you would imagine, players are able to take saved clips from multiplayer and share them online with friends.


Comments: 1
Aug
18

Duke3D Xbox 360 Achievements Revealed

Category: Console Duke
by Yatta, on Mon Aug 18 2008, 01:58PM
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8/19 Update: 3D Realms has announced that "the game has indeed passed final certification with Microsoft on Friday the 15th of August " and will be available soon on XBLA.  A preview of the game is available in the October issue of the Official Xbox Magazine.

From Achieve360Points.com:

Achievement Breakdown

There are 12 achievements worth 200 points

Single Player Achievements: 9
Multiplayer Achievements: 3


Click below for a full list of achievements and their descriptions.

[ Read the rest... ]


Comments: 0
Aug
12

Update: Xenoviper Custom Duke Action Figure

Category: Duke Nukem
by Micki!, on Tue Aug 12 2008, 03:24PM
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Xenoviper showed us all his awesome Custom made Duke Nukem Action Figure not too long ago, a well sculptured head of Duke, and has since then made quite some progress.

You can now witness Duke with all of his skin colored and covered in a red tank-top with blue jeans. This mighty-boot-equipped figure is still W.I.P. though, but it's certainly shaping up and looking kick-ass already.

Check it out yourself with the images provided below:

-Click to enlarge-
Thumbnail - Click to enlarge Thumbnail - Click to enlarge Thumbnail - Click to enlarge Thumbnail - Click to enlarge

I'll leave a link of Xenoviper's website to all of you appreciators of custom figure creations, showing all his earlier projects, and other current WIP figures he might have going, Check it out


Comments: 2
Aug
09

Super-fun Jon St. John Video Interview

Category: Duke Nukem
by Yatta, on Sat Aug 09 2008, 04:31AM
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Thanks to NukemDave for finding this hilarious and very entertaining brand new footage of Duke's voice actor.



Don't forget to check out the interviewer Sadie's website, as well as Jon's home on the net.


Comments: 1
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